"Phrases"
{
	"Dead Player Rename"
	{
		"cze"		"Hrac {1} bude pristi kolo prejmenovan."
	}

	"Name changed"
	{
		"cze"		"Admin zmenil tve jmeno"
	}

	"Rename player"
	{
		"cze"		" Prejmenovat hrace"
	}

	"Renamed target"
	{
		"cze"		"Prejmenoval hrace {1}."
	}

	"Slap damage"
	{
		"cze"		"Sila lisknuti"
	}

	"Slap player"
	{
		"cze"		"Vyliskat hrace"
	}

	"Slapped target"
	{
		"cze"		"Vyliskal hrace {1}."
	}

	"Slay player"
	{
		"cze"		"Zabit hrace"
	}

	"Slayed target"
	{
		"cze"		"Zabil hrace {1}."
	}

}
